Other resources regular goods, sentient goods, seeds, orcs shouldnt be a constraint over those timeframes. Youll need over 300 population for each one. In the Woodelves chapter, goods production can seem confusing at first, as there are even more new buildings than we're used to getting in previous chapters. You could upgrade factories but mointor what goods this uses as it might use the goods you are saving. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. It may not display this or other websites correctly. For a better experience, please enable JavaScript in your browser before proceeding. Read the Apprentice walk-through to find some great beginners tips for fast early advancement to start your city out strong! The forest glade is the Woodelves chapter equivalent to the other guest races' portals. But hey, its possible that things will change. Create the buildings as you get them, as new buildings are always equal to new resources or materials, or new bonuses. So well see. Guest race production buildings Portal - 88 - "Senate" Portal - 106 - "Dwarven Embassy" Portal - 610 - "Fairy Embassy" Beer Festival - 36 Tea House - 63 Meditation Circle - 44 Other building upgrades 2nd Tier Manufactory upgrades 4 new levels Size change - from 64 to 56 Residences 2 new levels Size change - from 53 to 54 Workshops Comments? You will need many supplies for everything in woodelves. Question - guest race guide | Forum - Elvenar International So how long all this production is going to take? To upgrade each forest fabrication to level 4, youll need: 4. The steel grafting site is 3x2. These are fairly sizable at 28-30 squares each, and not exactly cheap. Badges are only produced in the portal, and no matter which production you choose, you will need 36 medals per single badge. Workshops change size and shape for both elves and humans. Will probably keep it and level it now for Ch18. Let me know what you think about this preview of Elvenar Embassies guest race production in the comments below. This site is not affiliated or associated with InnoGames or Elvenarin any way. You have been warned! This amount is shown for each building when you. For instance, they can use the masks to appear in a humanoid shape to interact with other races. Register your account here! The forest glade is the Woodelves chapter equivalent to the other guest races portals. are also in this chapter for real-time help, sharing, and fun? Certainly let me know if there are other things that you know about the chapter. In this enchanting city-builder you can play as an Elf, be close to nature and give to your city a more magical plant-like look. The least dramatic of upgrades for this chapter is the steel upgrade, which is the same for both elves and humans. Follow the quests so you wont get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure youre following them at al times! Thats right, the more there are intermediate stages in production, the better BTG looks like. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. That could be offset a bit by the BTGs production boost. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. Click on a culture building that isn't ready to, collect yet to see when the next early collect will. Youll need mana tears to build the grafting sites. Blue items are production functions of particular buildings. So if you wanted another excuse not to play this chapter well, you know I though it would be impossible to be less enthusiastic about a chapter than I was about Chapter 17. Humans get the easier upgrade, only having to find enough space and population to grow by 3 squares, compared to the 8 square jump for elves. The choice of whether to negotiate or attack is one of the more common dilemmas youll run into when playing the game. Elvenar is a trademark of InnoGames GmbH. It is possible that requirements are going to change, or that I have made a mistake. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. It is used to educate and share information, to improve the player's game and have more fun! It is completely replaceable with Portal Profits. This chapter is not one to get lazy with questing on! This site is not affiliated or associated with InnoGames or Elvenar in any way. If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. Dwarves). In the Woodelves chapter, we get 4 more upgrade levels for each tier 1 manufactory. This varies a lot as you upgrade buildings sizes. Seriously, dont. Construction costs are mostly fine. So buildings are gray shapes in the diagram. This is what I think is the game about. In the Woodelves chapter, we are introduced to a new game resource called Mana. Mana requirements, just as I mentioned in Research Preview, look stupidly high. If mana is the limiting factor, thats good news for owners of the blooming trader guild wonder. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province Tags: Embassies, Preview Previous Post Elvenar Embassies - Research Preview Note how long you have until your Mana buildings reach capacity, and when your Mana inventory will decay. Maybe youre just getting started if so, youre in the right place! on it, and hover over the early collect icon. This site is not affiliated or associated with InnoGames or Elvenarin any way. So with each attack you launch, youll be weaker and weaker, requiring you to train even harder. but completely separate game with a unique world map, ranking, players, fellowships, etc. Its going to cost you a lot to upgrade, and this process may take up a lot of in-game time, but its going to be worth it in the end, as upgraded buildings produce stuff or train troops faster. Every fact about every item in Wait at least until after the decay time, but before the maximum accrual time if you can. The following chart presents the minimum recommended buildings toshould plan for: The beginning of this chapter is a breath of fresh air! This site is not affiliated or associated with InnoGames or Elvenarin any way. GR Pop buildings are relatively small at 33 and are not extremely expensive (but not super-cheap either). This chapter is quite enjoyable for most players, especially with such a nice and easy smooth beginning to ease into the new kinds of buildings well be using, now. As I mentioned above, there are 4 types of intermediate goods production facilities Water, Fire, Wind and Earth. It is used to educate and share information, to improve the player's game and have more fun! to read the basic strategy guides of the site! Complete quests. After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. Basic good factories (usually 4-5 factories), Crafted good factories (usually 2-3 factories), Magical good factories (usually 2-3 factories, Monitor your coins, supplies and goods, if they are not increasing a little each day then upgrade buildings or add temporary buildings, Upgrade old cultural buildings for new ones, check that the culture per square is higher for the building you plan to place, Culture buildings and builders hut do not need roads, You can fit more buildings per road by placing the road along the short edge of a building rather than the long edge, Often placing roads in rows or columns lets you group similar buildings and use less roads thus more space for buildings. Welcome to Elvenar! Beginner's Guide to Elvenar | Forum - Elvenar International And even for players who have built everything else which is more useful, nowadays you dont just commit space and extra KPs you have to contend with increased squad sizes in tournament and the Spire. This site is not affiliated or associated with InnoGames or Elvenarin any way. It will store the special goods you produce, and upgrading it will boost the production of guest race buildings. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features. . Therefore, to create the best city in the entire kingdom is a task that a player must fulfill. is there a guest race guide for the last chapter anywhere? Open to anyone and everyone who loves Elvenar! There will be occasions where you will be better off attacking new provinces, and others where you can talk it over and negotiate. On the other hand, if click frequency of portal productions is the limiting factor, the BTG can only effectively kick in at the Medals-to-Badges step and will not speed up the chapter as much. BEGIN PRODUCING PORTAL UPGRADE/RESEARCH GOODS. Although it could get tempting to place those buildings all over your city in Elvenar, the reality is that you only have so much space to work with. The supplies really add up when you quest before you hit the map when you can collect the 4 encounters (8k supplies), complete a province (4k supplies) and the gain 4 relics (6k supplies). The goods produced by square for each factory is very similar regardless of type and race and practically identical at level 15 and 19. Certainly let me know if there are other things that you know about the chapter. This will get increasingly difficult throughout the Woodelves chapter as the required amounts get higher and higher. But be at rest, they will leave their mark in your city - with new buildings, technologies, and upgrades - so that you don't forget about them and you will always be remembered and proud of your accomplishments! Had never needed BTG before Ch17, but did in the end build it at lvl1 to help settlement production. If true, then KPs are unlikely to be a bottleneck. Or more like never, unless something changes. This page was last edited on 16 November 2021, at 23:54. To be able to reach a new race you will first need to finish your own progress (the first one arrives in chapter VI). An ambitious level 30 BTG would boost by 40% for a combined Mana-to-Badge increase to (140/100)*(200/160)^2 = 219% or a mana-need reduction to 46%. You may already see a problem with that. Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. Please click on the following Elvenar Wiki Link https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur Hope that helps Kind Regards Herodite. We get 5 slots, and all 5 are available from the very beginning at L1. The information on this site is intended to help and encourage Elvenar players. Visit the Elvenar Facebook Group Just keep focusing on researching and building a decent number of all three, and keep them producing. You are using an out of date browser. Luckily, they are unlocked early in the chapter while there is still plenty of room to re-arrange things to find a space for their new shape. Although it could get tempting to place those buildings all over your city in Elvenar, the reality is that you only have so much space to work with. Thats when you can choose to fight, because negotiating will only leave you worse for the deal. If you are one who likes to carry a lower number of workshops, you might even consider adding 2 or even 4 additional level 1 workshops just to have more chances to collect the 2x advanced tools quest if thats something you have the time to take advantage of. Using only PPs for capped goods, and doing almost maxed out portal and other settlement productions point out to 3-4 months worth of production time. It may not display this or other websites correctly. Apply as many culture spells as you have items clicked. As we said earlier, the battle element of the game is PvE and not PvP, but you will have a chance to attack certain provinces, should their demands be too much for you to keep up with. Questions? Well see . In order to research, youll need research points, and thats going to require a good amount of waiting. Starting out with a smaller marble building, the elves have a larger population hurdle to clear to catch up to the new size than humans do. And you can cut down on intermediate goods production time by expanding your settlement if you have a lot of space. And yeah, we get dimension changes with every single upgrade. And if you can, there is absolutely no reason to build any of these except perhaps if there are any quests for that (for those who care). More is even better. In orcs, supplies, coins, and population! So this is it for now. Upgrading the forest glade will give your fabrications and grafting sites a much needed boost! It wont be an Elvenar strategy guide, or a strategy guide for such a game, without this tip. Increases the number of people you can visit to gain a reward from visitations, Increases the number of people who can visit you, Score Usually used to ensure you have achieved a certain technology level, certain level of development or to maintain a high rank, Rank Usually used to maintain a fellowship in a high ranking, Technology and buildings related to goods Used if a fellowship wants to ensure all member can benefit equally from trades or are at a similar technology level, Activity Different measures and rules are regularly used when it comes to activity, Number of visits to fellowship members is the most common and this can vary from a daily requirement, to a few times a week to no requirement, Increasing score over a set time, usually a week. This guest race reveals a big chunk of the Elvenar background story and answers many questions about the history of this land. Watch this space, well post updates when there is more clarity on the issue. elvengems has a really big section about the Elvenar chapter..you may have missed it because it's not listed under the guest race guides but here it is if you're interested https://elvengems.com/the-elvenar-preview/ It is there in the guest race guides down the bottom under constructs. Again, for symmetry reasons we can assume roughly the same amounts of each. It doesnt matter if you dont know any other people who play the game just keep on sending requests, making sure that youre sending them to those active alliances that have a lot of members in them. Yep, lets continue previewing Elvenar Chapter 18 chapter. Youll want to ensure you have or can create space for 4 planks grafting sites. It is used to educate and share information, to improve the player's game and have more fun! The information on this site is intended to help and encourage Elvenar players. ELVENGEMS.COM Elvenar Gems of Knowledge Guest Races Click a title below to view the guide About Guest Races Dwarves Fairies Orcs & Goblins Woodelves Sorcerers & Dragons Halflings Elementals Amuni Constructs The Elvenar Future Guest Race Future Guest Race This building gives your city a greatculture boost. Have I seen you here before? You can play as a human or as an elf, customize the city to your liking, produce resources, craft goods with materials, discover long-forgotten technologies, and manage the citys economy. Chapter 17 Guest Race is here: 'The Traders of Unur' | Facebook Elvenaris a trademark of InnoGames GmbH. So here is how portal production looks like (no other boosts): Chapter 18 portal production is a little different than what weve seen before. Elvenar Chapter 18 - Production Preview - MinMax Game Even ascended goods are probably fine, even though it is not certain at this point. As a result, they discovered a way to visit other dimensions, where the souls of the lost races are roaming and figured out a way to revive them. Get a few upgraded so you can work on finishing up your new layout while you accumulate the KP needed for the residences, which do not change size or shape during this chapter. Too bad this is utterly useless wonder for when youre NOT doing chapters. Recommended research path for the first half of the chapter: The order in which you complete 5-8 is irrelevant; go for whichever you prefer, likely prioritizing your boosted tier 1 upgrade. Upgrading residences is much easier in the Woodelves compared to the orcs! The link is wrong - I will supply a new one shortly! Elvenar Strategy Guide: 9 Must-Read Tips, Cheats - Level Winner It was a place of prosperity and knowledge, where development reached the most unimaginable peak! Here is one of Elvenar Platinum Leaf's Notes & Guides series; in this video we look at the suggested strategies and game-play hints for Dwarves Guest Race (chapter VI) - as well as covering some of the essentials of all Guest Races. but it slowed down a lot during the first guest races, by chapter 9 it had to be . The marble grafting site is 2x3. Really try to hit them every day if you can. Use roughly 1/3 of your total production capacity for each. Each research without a number requires items produced from the ones that are starred. I don't like that. All original photos, images and articles are copyright to their respective owners and no copyright infringement is intended. You must log in or register to reply here. If you have plenty of goods, consider skipping a few production rounds, at least for the most expensive manufactories. Knowing how to revive the souls of the lost races is not enough! Upgrading from level 22 --> 23 adds 150 population. Youll really need every last extra supply you can squeeze out! Elvenar is a trademark of InnoGames GmbH. Thats right, unless you refill production queue within 2 hours, portal will go idle. Mana continues, to accrue until it hits a maximum amount, at which. Guest Races By following Elvenar quests and reading through its story, one understands that the lands of the old world of Elvenar were once populated by many different races. Elvenaris a trademark of InnoGames GmbH. Dont worry about trying to dedicate more fabrications to Treant Sprouts production or wind chimes because the output is lower for these; the quantity that each item is required in throughout the chapter is (generally) proportional to these output values. Upgrading from level 21 --> 22 adds 190 population. More members in a fellowship means faster progress, and more chances to trade resources without having to pay any fees. Click here to register for a forum account! This site is not affiliated or associated with InnoGames or Elvenar in any way. Both elven and human planks producers will have a reasonably difficult challenge with planks upgrades. when you need to find something out later on! Chapter 18 - 'Team Spirit': The new Guest Race is now in Beta! With those numbers and my mana production, it will take me more than half a year to produce required mana. Given that all these assumptions are sketchy to begin with that wont be particularly surprising. Use the tabs along the bottom of the sheet to choose which chapter's quests you'd like to view. You have been warned So without further ado, lets preview settlement production in Elvenar Chapter 18. There is only one building that produces Elvenar, Humans and Elves, codename GR Pop: There are no upgrades, so what you see is what you get. The Embassies of the Dwarves & Fairies | New Guest Race | Elvenar Traders of Unur - Elvenar Wiki EN In chapter IX, we rid our cities of the ugly orcs and welcome the wonderful Woodelves! If you are a brand new player and have just barely begun the tutorial, or are about to try Elvenar for the first time, start in the Apprentice section. It is used to produce refined planks from planks, which you will use in the forest fabrication to produce Treant Sprouts. But, they are also a bit. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. GR Pop buildings will produce Elvenar, Humans and Elves (capped resources). how to find you in the game, to get help, join a fellowship, or more. But thats why we said this game is more casual than your average fantasy-based game. Introduction After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. Contact Support and let them solve your problems. Nothing too fancy, just an extra 3 squares added to the width. The Woodelves have come out of hiding and will show you how you should be dealing with those random dangerous races you have been awakening and empowering so far. There are several servers and several worlds on each server, and each of these is an identical Elvenaris a trademark of InnoGames GmbH. You will then need to build the gateway required for the race to come from the dimension, where their souls are roaming, into your city and connect it to your Main Hall. In other words, attacking multiple times to weaken another provinces army so you can easily destroy them just wont cut it. Mar 30, 2018. I was wrong. This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. Like us now! The higher Mana balances you need to hold, the higher you need your Mana production to be. Now medals are produced in intermediate producers, and no matter the producer and medal type, a single medal production gets you 20*1.6=32 medals and requires 8 elemental resources at L3 and max portal (10 and 4 at L1, and L3 having 2x multiplier and 1.6x coming from L4 portal). Every 24 hours, your total Mana balance will be reduced by 10%. This guide will provide a walkthrough of the game of Elvenar and all the things you need to know to be off to a great start and well on your way to your very own Elven Empire! As we dont know yet how these goods will be produced, it is hard to say if this will be a problem. Four or five is a good start, but dont stop there. The new size and shape is the same both elves and humans at 4x5. We get new culture that produces Mana and must be connected to a road. It cannot be upgraded. But there are no bonuses, buffs, strong or weak stats, or special items or units that set humans apart from elves, or vice versa. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. "5. It would seem that the only difference between human and elf is cosmetic, which means your citys dwellers and its buildings will look different. Click the image below to start. I agree with you, Elvenar is not a bad game, but for me it gets repetitive and boring. WoodElves - Elvenar Wiki EN For game basics with a bit more explanation and some strategy advice thrown in, be sure